By DesertDawg
Friday, 19. January 2007, 16:30:24
Using animateMotion in SVG
SVG takes to the sky. This overview shows an example with variations on how to move heavenly objects along their pre-defined paths.
( Read the article )
By stelt
Tuesday, 6. February 2007, 02:18:15

I thought the universe is infinite, but this one doesn't fill my screen
By DesertDawg
Friday, 16. March 2007, 03:10:17
By Profesjonalna
Friday, 15. June 2007, 11:30:27

DesertDawg thanks for great link!
By hoffmann
Monday, 23. July 2007, 13:00:05

Well, the timing is not really correct for the motion of the earth+moon around the sun or the asteroid. That's more tricky, for example using keyPoints and keyTimes (maybe keySplines) for a better approximation.
In a simulation of such a two body problem with gravitation I already used an approximation based on a closed solution of this problem. This looks more interesting of course for a two star system as for a single star with only small other masses around...
By ofiginuri
Saturday, 10. November 2007, 07:50:50

Here some ideas to make it better: stars should be generate by random ( or through setted coordinates - for realistic sky ) with different lightings and sizes. ))
Or another ( in case with using animation motion ) - group stars and slowly-slowly rounded they around sun ))
By henryjames
Saturday, 5. January 2008, 12:09:57

Great work and nice example of svg application. Perhaps it's not perfect from the astronomic point of view, but still I enjoyed looking at it. And yes, I'd really like to see randomly generated stars. As this article is a bit old I guess I'll have to get round to it on my own

By duncanbrown
Tuesday, 22. January 2008, 04:22:00

Originally posted by DesertDawg:
Try this! 
@DesertDawg this svg works perfectly on opera but there seems to be a problem on firefox, animation is not displayed
By michaeladams
Saturday, 2. February 2008, 14:20:47

Everything seems to be alright with DesertDawg's sgf file now. I'm on firefox and it displays without any problems. It looks really nice, but there's still no star randomization present
By JoFricks
Saturday, 8. March 2008, 09:27:51

A quick little dirt tutorial, very interesting thank you "Desert" for the hint.