Entries with “mobile” tag

Media Capture in Mobile Browsers

by Francesco Iovine in Articles

Media Capture is one of the most interesting features in web applications, especially for mobile devices. Surprisingly capturing media on the spot is quite a new thing for browsers in general, until recently always being delegated to browser plugins such as Flash or Silverlight. In this article we will explore how to use the Media Capture APIs, their compatibility across mobile browsers and the current state of the W3C specifications that define them.

Opera 14 for Android Is Out!

by Andreas Bovens in Blog

Opera 14 for Android is built on top of Chromium 26, with a total overhaul of the UI in native code, making it fit well with the latest Android design guidelines. Go get the build from Google Play or point your browser to m.opera.com, and give it a spin!

Opera 14 Beta for Android Is Out

by Andreas Bovens in Blog

Yes, that’s right: 14. We think that the engine switch from Presto to WebKit that we announced a few weeks ago is such a big step that we decided to skip the 13 number altogether, and go straight to 14! But there’s more than just the engine to talk about: you’ll also notice a total overhaul of the UI in native code, making it fit well with the latest Android design guidelines. Go get the beta from Google Play or point your browser to m.opera.com, and give it a spin!

An Introduction to Meta Viewport and @viewport

by Andreas Bovens in Articles

Support for the viewport <meta> tag in Opera’s mobile products has been around for quite some time — in Opera Mobile 11, we have made our viewport implementation more robust, added support for new mechanisms to deal with different screen densities, and included an implementation of our own @viewport rule proposal. So, what better time than now to give you an introduction to the various viewport related mechanisms you can use to optimize your site for mobile.